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To the several different non-player character (NPC) kingdoms of the original, a new faction (the Sarranid) has found its way into the game which includes an expansion of the map with a new desert region for the player to explore and conquer. Combat itself has also been slightly altered with improved mechanics for soldier morale and the ability to use most throwing weapons in close combat. Again the playing field is two-fold with an overhead map of the country where the player only sees figurative representations of castles, towns, own as well as enemy armies, etc., and the 3D real-time battles with up to a total of 150 units on the battlefield.īoth single and multiplayer modes feature improved graphics with motion-capture animations and more detailed textures. Mount&Blade: Warband still is open-ended, nonlinear and focuses on realistic medieval warfare, combining character development elements with strategy management, exploration of the game world, and full real-time combat.
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